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The Struggle for Zorn: The Red Blight - Canvas map

Duration : 4h Numbers of players : 1-5 Age : 14+ Language : EN
Condition : New Reference : BP-zorncanvas
The Struggle for Zorn: The Red Blight - Canvas map
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  • The Struggle for Zorn: The Red Blight - Canvas map
  • The Struggle for Zorn: The Red Blight - Canvas map
  • The Struggle for Zorn: The Red Blight - Canvas map
  • The Struggle for Zorn: The Red Blight - Canvas map
  • The Struggle for Zorn: The Red Blight - Canvas map
The Struggle for Zorn: The Red Blight is a semi-cooperative fantasy war game. Players are tasked with defending the Kingdom of Zorn from an ancient menace. Will the kingdom stand united? Or will it succumb to division and darkness? The choice is yours...
€99.99
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in stock


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Deliveries by Colissimo or Mondial Relay

 
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Players collectively represent the various Houses of the Kingdom of Zorn, and these Houses have joined together to defeat the existential threat of the vile Red Blight. The Red Blight is an evil entity that has just launched an invasion of peaceful Slumbering Troll Valley, the northern-most province of the kingdom. The monsters of the Red Blight are now holding the citizens of the valley hostage and have absconded with the province’s valuables, treasures, and vital resources. The Houses have been summoned by King Rufus V of Zorn to launch a Royal Crusade to free the valley and rid it of this blight.

The game’s players will each control a Commander, a Magic User, and a House Army, made up of various types of military units. Each player attempts to defeat enemy units and capture Treasure Tokens, and by so doing earn Glory Points. The player scoring the most Glory Points will be awarded with the title “Hand of the Crown” and win the game. However, players must cooperate and assist each other as well. If the Red Blight achieves certain conditions, all the players lose the game, regardless of their situation or amount of Glory Points.

If players can stave off The Red Blight’s attempt to exploit the valley for four full days, the monsters will lose access to the malignant power that sustains them. If this evil has been successfully thwarted, peace and freedom will be restored once again to the valley and one of the intrepid Houses will gain the ultimate royal reward. Will you become Hand of the Crown, Sire?

TIME: 1-4 Hours
COMPONENTS:

  • 1 22 x 34" Inch Map (Available in Paper or Canvas form)
  • 231 Game Counter Pieces
  • 14 Standee Pieces
  • 27 Player Cards
  • 15 Player Boards
  • 3 Player Aids
  • 1 Rule Book
  • 50 Cubes (in blue, orange, yellow, purple, and green)
  • 13 Dice (3d6, 3d8, 3d10, 3d12, and 1d20)