from the musketeers to the American Revolution
The Campaigns of 1777 is a theater-wide strategic two-player game that simulates the American war of independance
Hawaii, 1795: Kamehameha's War of Unification is a two players wargame.
Rogers' Rangers: America's First Commandos.The French and Indian War (1754-1763) was raging along the frontier of Britain’s North American colonies.
November-December 2018 - Including the game : Corbach 1760
The French & More! is the first expansion for the Commands & Colors Tricorne - The American Revolution game.
A wargame by Florent Coupeau covering two battles lead by Turenne: Rethel 1650 and Les Dunes 1658.Original system by Ben Hull, also used by avec Infini regret series
Blood on the Ohio 1789-1794 is a two player, point-to-point game loosely based on King Philip's War (MMP - 2010). It covers the Northwest Indian War which followed the American Revolution.
The Battle of Blenheim is a tactical level two player game covering one of the pivotal battles during the War of Spanish Succession.
Don't Tread On Me is a strategic-level solitaire simulation of the American Revolution.
Mollwitz and Chotusitz is a game from the Battles From the Age of Reason Series, it contains the first two battles of Frederick the Great.
1791: the US army attacks the Miamis tribe and is crushed.
1790 : the US army attacks the Miamis tribe and is defeated.
The War of Gradisca 1615-1617 opposed Venice and Austria, on land and sea.
The War of Jenkins’ Ear is a theater-wide operational two-player game that simulates that last great clash between the English and Spanish empires in the Caribbean during the mid-1700's.
In order to get several of the popular AmRev series games back in print, we are offering an American Revolution Tri-Pack. This all-in-one boxed package is composed of new editions of the flagship game in the series -Saratoga, the long-out-of-print Brandywine, and Guilford/Eutaw Springs.
By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.
Revolution Road contains two separate games encompassing the two Massachusetts flashpoints that ignited the American Revolutionary War in 1775; the running battle between the Colonists and British regulars in the trek to and from Concord and the epic Battle of Bunker Hill that followed.
SOVEREIGN OF THE SEAS is an uncomplicated war game centered on the naval aspects of the series of wars between England and the various European powers between 1756 and 1805 for dominance of the world’s oceans.
In this Strategy and Tactics magazine you will find historical articles and the wargame Armies of the White Sun with die cut counters.
In this Strategy and Tactics magazine you will find historical articles and the wargame The American Revolution in the South with die cut counters.
This Stand alone game uses the No Peace without Spain System, also contains a campaign game combining the components and scenario rules of both the Nine Years: War of the Grand Alliance 1688-1697 and NO PEACE WITHOUT SPAIN games into one epic scenario running from 1688 to 1713 for the epic scenario ownership off both games is needed.
American Revolution (Reprint of Strategy & Tactics #270).
Comanchería – The Rise and Fall of the Comanche Empire is Joel Toppen’s second game design which tells the story of the First Nations people of North America. Like Navajo Wars, Comanchería is a SOLITAIRE game in which the player plays the role of the Numunuu, the Comanche people.
In this Strategy and Tactics magazine you will find historical articles and the wargame Great Northern War with die cut counters.
Between 1767 and 1846, war and intrigue dominated the Indian sub-continent. War constantly flared between the Indian kingdoms, both against one another and against the British and French interlopers. The Europeans, meanwhile, also busily fought each other.
First Saratoga uses the simplified QuickPlay version of the Musket & Saber system of warfare during the muzzle-loading era. Combat is based on unit quality rather than raw numbers, and rewards use of historical tactics.
Germantown uses the simplified QuickPlay version of the Musket & Saber system of warfare during the muzzle-loading era. Combat is based on unit quality rather than raw numbers, and rewards use of historical tactics.
Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French...
Holy Roman Empire is a political and military game of the 17th Century struggle for empire that plunged Europe into one of its longest and most destructive wars. Up to six players control the major dynasties of the era, fielding armies, navies, and engaging in diplomatic intrigue, bribery decide who will wear the crown of the Holy Roman Empire.
Trenton 1776 is the second game in the Campaigns of the American Revolution series. It is strategic in scope with battles tactically carried out on a battle board.
The Battle for New France is an introductory level point to point movement wargame covering the Seven Years War (1754-1762), focussing on events occurring in North America as a grand campaign game.
In this Strategy and Tactics magazine you will find historical articles and the wargame To the gates of Vienna with die cut counters.
Special Ops #6 has 8 articles, 2 ASL scenarios, 2 ASLSK scenarios, and Storm Over Normandy, a complete game.
1714: The Case of the Catalans is a strategy and negotiation board game set in the War of the Spanish Succession at the beginning of the 18th Century.
In this Strategy and Tactics magazine you will find historical articles and the wargame Angola, cold war struggle in Africa with die cut counters.
Special Ops #5 has 6 articles, 2 ASL scenarios, 2 ASLSK scenarios, an ASL map board, and the Battle of Bushy Run, a complete game.
In this Strategy and Tactics magazine you will find historical articles and the wargame War of the Austrian Succession with die cut counters.
New York 1776 is the first volume of the American Revolution Campaigns series. It is strategic in scope with battles tactically carried out on a battle board.
Great Campaigns of the Thirty Years War (GCo30YW) is a two-player game of operational warfare in the 17th Century.
The battles of Narva and Poltava
PRAGUE - The Empty Triumph is volume VII of The Battles From The Age of Reason and continues the course of the Seven Years War in Europe.
In this Against the Odds Magazine you will find historical articles and the wargame Lilliburlero with die cut counters and a plastic counter tray.