from the musketeers to the American Revolution
update and errata for the first print of Imperial Struggle.
This War Without an Enemy is a 2-player strategic block wargame. The game simulates the First English Civil War, when the Royalist forces fighting for King Charles I were opposed by the English Parliamentarian troops and their Scottish allies, the Covenanters, in a struggle for political, economic and religious control of England.
The French and Indian War 1757-1759 is a wargame with blocks system about the Seven Years War in North America.
By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.
Upgrade your old Flying Colors to the 3rd edition with this kit.
The Battle of Rhode Island is volume 9 in GMT’s Battles of the American Revolution series by designer Mark S. Miklos.
Philadelphia 1777 is a war game about the American Revolutionary War campaign led by British General Howe against the American colonist led by General Washington.
The Revolutionary war in the North.
Issue #95 of the wargame review magazine Paper Wars, which comes with a full wargame, Hannibal !
Designed for solitaire play and playable by 2 players. Refight the 1759 Siege of Quebec in the French & Indian War.
Imperial Struggle is a Area Majority two-player game depicting the 18th-century rivalry between France and Britain, between 1697, as the two realms wait warily for the King of Spain to name an heir, and 1789. It combines many of the mechanics from it’s older brother Twillight Struggle, such as card drafting, secret deployment units, in a race for...
A small card driven block game about the night battle of Santa Cruz de Tenerife in 1797.
The Great crisis of Frederick II is a wargame about the European theater of the 7 Years' War (1756-1763).
In this Paper Wars Magazine you will find historical articles and the wargame Fall of Siam with die cut counters.
Campaigns of Montrose: A Year of Living Dangerously, 1644-1645 is 2 players wargame.
In Baroque, 2-4 players are taken to 1650 Germany, at the end of the Thirty Years War.
The Battle of Blenheim 1704 : The greatest victory of Marlborough
New scenarios and optionnal Rules for Holy Roman Empire
New scenarios and optionnal Rules for Holy Roman Empire
A Pragmatic War: The War of the Austrian Succession 1741 – 1748 is a two-player game simulating the War of the Austrian Succession.
The Potato War is a supplement for Soldier Kings, the multi-player game of the Seven Years’ War.
The Wars of the Sun King is the first opportunity to play, with a single set of rules, the five conflicts led by France under the reign of Louis the Great.
The Campaigns of 1777 is a theater-wide strategic two-player game that simulates the American war of independance
Hawaii, 1795: Kamehameha's War of Unification is a two players wargame.
Rogers' Rangers: America's First Commandos.The French and Indian War (1754-1763) was raging along the frontier of Britain’s North American colonies.
November-December 2018 - Including the game : Corbach 1760
The French & More! is the first expansion for the Commands & Colors Tricorne - The American Revolution game.
A wargame by Florent Coupeau covering two battles lead by Turenne: Rethel 1650 and Les Dunes 1658.Original system by Ben Hull, also used by avec Infini regret series
Blood on the Ohio 1789-1794 is a two player, point-to-point game loosely based on King Philip's War (MMP - 2010). It covers the Northwest Indian War which followed the American Revolution.
The Battle of Blenheim is a tactical level two player game covering one of the pivotal battles during the War of Spanish Succession.
Don't Tread On Me is a strategic-level solitaire simulation of the American Revolution.
Mollwitz and Chotusitz is a game from the Battles From the Age of Reason Series, it contains the first two battles of Frederick the Great.
1791: the US army attacks the Miamis tribe and is crushed.
1790 : the US army attacks the Miamis tribe and is defeated.
The War of Gradisca 1615-1617 opposed Venice and Austria, on land and sea.
The War of Jenkins’ Ear is a theater-wide operational two-player game that simulates that last great clash between the English and Spanish empires in the Caribbean during the mid-1700's.
In order to get several of the popular AmRev series games back in print, we are offering an American Revolution Tri-Pack. This all-in-one boxed package is composed of new editions of the flagship game in the series -Saratoga, the long-out-of-print Brandywine, and Guilford/Eutaw Springs.
By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.
Complete the Birth of America Colonial Trilogy!
Revolution Road contains two separate games encompassing the two Massachusetts flashpoints that ignited the American Revolutionary War in 1775; the running battle between the Colonists and British regulars in the trek to and from Concord and the epic Battle of Bunker Hill that followed.
SOVEREIGN OF THE SEAS is an uncomplicated war game centered on the naval aspects of the series of wars between England and the various European powers between 1756 and 1805 for dominance of the world’s oceans.
In this Strategy and Tactics magazine you will find historical articles and the wargame Armies of the White Sun with die cut counters.
In this Strategy and Tactics magazine you will find historical articles and the wargame The American Revolution in the South with die cut counters.
This Stand alone game uses the No Peace without Spain System, also contains a campaign game combining the components and scenario rules of both the Nine Years: War of the Grand Alliance 1688-1697 and NO PEACE WITHOUT SPAIN games into one epic scenario running from 1688 to 1713 for the epic scenario ownership off both games is needed.
American Revolution (Reprint of Strategy & Tactics #270).
Comanchería – The Rise and Fall of the Comanche Empire is Joel Toppen’s second game design which tells the story of the First Nations people of North America. Like Navajo Wars, Comanchería is a SOLITAIRE game in which the player plays the role of the Numunuu, the Comanche people.
In this Strategy and Tactics magazine you will find historical articles and the wargame Great Northern War with die cut counters.
Between 1767 and 1846, war and intrigue dominated the Indian sub-continent. War constantly flared between the Indian kingdoms, both against one another and against the British and French interlopers. The Europeans, meanwhile, also busily fought each other.
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