close

By continuing to browse this site, you must accept the use and writing of Cookies on your connected device. These Cookies (small text files) make it possible to follow your navigation, update your basket, recognize you during your next visit and secure your connection.

World at War 78 - Drive on Suez

Duration : 2h Numbers of players : 1 Language : EN
Condition : New Reference : DCG-WW78
World at War 78 - Drive on Suez
search
  • World at War 78 - Drive on Suez
  • World at War 78 - Drive on Suez
  • World at War 78 - Drive on Suez

Issue 78 of World at War Game Edition proposes a main article and a solitaire wargame about the Rommel's 1942 offensive in North Africa. It comes with several other WWII-related articles.

€44.90
Quantity
out of stock, there is a delay for the shipping


By buying this product you can collect up to 22 loyalty points. Your cart will total 22 points that can be converted into a voucher of €2.20.

 
Security

Secure payments by La Banque Postale or PayPal

 
Delivery

Deliveries by Colissimo or Mondial Relay

 
Returns

Returns accepted up to 14 days after delivery


Drive on Suez: Rommel Drives Deep, 1942 is a solitaire game where the player takes command of the German-Italian Panzer Armee Afrika (PAA) during the 1942 campaign in Egypt as Rommel drives on the Suez Canal. The game system plays the Allied Middle East Command (MEC). The game begins immediately following the PAA capture of Tobruk in June 1942 and continues through to the time of the August battle of Alam el Halfa. Your goal is to seize strategic objectives such as major cities in the Nile Delta and the Suez Canal. You will have to deal with a wide variety of situations, from battling against fierce counterattacks to figuring out ways to extend your lines of supply. While Suez is a solitaire game, multiple players can play as the PAA team, making decisions by consensus, or each managing operations along one of the Routes of Advance. Each turn can represent any amount of time from two days of intense combat to two weeks of refitting and reorganizing. The map scale is approximately 45 km to the inch. Ground combat units represent everything from battalions to divisions. Air units represent two to six groups.

Components: 22x34 inch map, 176 die-cut counters.