Storming the Gap - World at War 85


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114,90 €

STORMING THE GAP is the first volume in the WORLD AT WAR 85 SERIES of games of fast and furious platoon-level combat. Set in 1985, in an alternate history of World War III, when the Warsaw Pact armies storm across the border of East Germany in a powerful attempt to seize West Germany and the whole of Free Europe.

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More info about Storming the Gap - World at War 85

The WORLD AT WAR 85 system features a unique combat system that involves die rolls by both attacking units and defending units, which keeps both players engaged throughout the game. Die rolls are compared and hits applied quickly, as all the information you need to fight your units is on the counters. No combat results table is necessary. The initiative, formation activation, random turn length, and close air support are all smoothly integrated.

Fight the first battles of World War III, from desperate delaying actions by US Armored Cavalry and West German Panzer grenadiers to fierce local counterattacks by ad-hoc armored companies and battalions; launch lightning strikes by heliborne Soviet Air Assault troops to secure roads for massive armored columns to press into West Germany. Can you skillfully use your Close Air Support and attack helicopter support units to press for the ultimate advantage in each battle?

Twenty different game situations are provided in STORMING THE GAP, showing you battles that might have been, using the equipment of 1985 at PLATOON and BATTERY level.

Rules of play cover variable turn lengths, random formation activation, point-blank, and long weapon ranges, line of sight, and much, much more. All in a moderate complexity, fast yet flexible game system.

And to make this the ultimate WWIII platoon tactical level kit, a Battle Generator is included to accompany points listings and geomorphic maps to unleash your imagination and fight the battles that only you can design.

It is all here, and YOU ARE IN COMMAND.

Storming the Gap Includes:

4 x 13.0 x 19.0 Geomorphic Maps.
7 x Counter Sheets with Over 600+ Counters, Measuring at .75 inch / 3/4ths and 2mm Thick.
130+ x Playing Cards 3.25” x 2.25”
1 x Color Module Book with 20 Scenarios
1 x Core Game System v2.0 Manual
11 x Doubled Sided Player-Aid Cards 11.0” x 17.0”
4 x Double Sided Player-Aid Cards 8.5” x 11”
3 x Single Sided Player-Aid Cards 8.5” x 11”
6 x 1d6 16mm Dice
1 x 3” Deep Game Box

Requirements: This is a complete game and nothing else is required to play.


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