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  • Buy NATO: Nukes and Nazis - Agorajeux gamestore
  • Buy NATO: Nukes and Nazis - Agorajeux gamestore
  • Buy NATO: Nukes and Nazis - Agorajeux gamestore
  • Buy NATO: Nukes and Nazis - Agorajeux gamestore
  • Buy NATO: Nukes and Nazis - Agorajeux gamestore

NATO: Nukes and Nazis - no shrink

OSS2162

The successor to XTR's classic NATO, Nukes, and Nazis, this new version is a "What If" two-map mini-monster wargame set during the late-1980s in an alternative universe in which the Nazi regime survived World War II and is set to start World War III.

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Gournay-sur-Marne (93)

Here is designer Ty Bomba's introduction to the game:

The genesis of this game came about in the May 1979 (no. 44) issue of Moves magazine, when Richard Berg quit his job at old-SPI because he couldn't get any of his new game design proposals through their feedback voting system. Since I was the guy who, a few years prior, had given them the idea of selecting their games in that way, I couldn't help but be amused.

At any rate, Richard lamented he'd been told the only titles making the voting cutoff had either "NATO, nukes or Nazis" central in their play. He therefore intuited the most hotly sought after game of all time would be one that prominently included all three of those elements.

I carried that idea around in my head until 1990 when--whole cloth--the required generating conditions for such a scenario jumped to the forward edge of my consciousness. As things were that year, I was already involved in so many other projects I didn't have the time to do more than write the alternative history narrative that set the stage. Then, in conversation with Joseph Miranda, it quickly became obvious he got it in the full sense of that phrase. He accepted the design assignment, and the result was a game that has lived in both fame and infamy ever since.

Now the time has come around for me to take my whack at it. This isn't in anyway to repudiate Joseph's earlier effort--I was delighted by it then and still am today. This is about me having a whack at it.


Each turn of play equals half a week of real time. Each hexagon on both maps represents 20 miles (32.5 km) from side to opposite side. The system is based around the central idea that large First World armies (as well as those from elsewhere that have been trained and equipped to try to perform like First World armies) almost always begin major wars seemingly well prepared. Unfortunately for those in their front-line units, both the training and equipment usually only make them ready for the previous war, not the one they're about to fight. Beyond that, the initial period of such wars is characterized by only a partially abandoned peacetime psychology among the officers and enlisted. That is, no one as yet appreciates what it means operatively to be in an all-out war. All that comes together to give overall performance high-risk, volatile and fragile qualities: no one as yet really knows what's actually possible or wise to try to accomplish. Seemingly powerful units therefore easily become "disrupted"--especially as gauged in relation to similar units' performances later, after everyone's been thoroughly schooled in the art of war as it exists in the present. The system therefore doesn't play--when looked at on a step by step basis--in a way common to division-level simulations. The whole thing has a "Go" like quality to it. The commander will succeed best who--rather than reacting to or launching operations opportunistically one at a time--plans his campaign and then campaigns on that plan. Of course, we all know it's also true "no plan survives first contact with the enemy." So, even as you plan, you must do so while leaving within your overall scheme at least some capacity for opportunism. Strategy is not simple; it is complex.

The initiating change to history behind this game is as follows. Early in the spring of 1943, one of the historically failed assassination plots attempted against Hitler during that period actually succeeded. In short, that allowed the German high command to go over to a fully rationalized defense at the strategic, operational and tactical levels. Long story short: the Third Reich survived WW2 in truncated form (see the maps). The new rulers in Berlin soon thereafter set in place their own "Warsaw Pact," an alliance among Germany, the Baltic republics, Belarus, Ukraine, and the Balkan countries north of Greece. The Allies reacted by creating NATO, which rump-Russia eagerly joined. By 1980, the same kind of rot that afflicted the USSR in our timeline began to set in within the Third Reich. Here, though, instead of initiating a German version of Perestroika and Glasnost, those ruling in Berlin decided to roll the dice on one all-out and final war for global domination. This game presents that war (or at least the two main theaters within it).

The components to a complete boxed game of NNN2 include rules, two map-sheets, and three sheets of die-cut counters (also called "units" and "unit counters"). Dice and charts and tables are also included.

NATO: Nukes and Nazis - no shrink
Last items in stock New
Available languages:

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Excellent

4.8

Based on 100 reviews

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Damsokok
Damsokok 3 months ago

Achat GW. Concurrentiel, rapide et efficace.

Francesco Giov
Francesco Giov 6 months ago

Ho ordinato un’espansione per un gioco di carte dall’Italia. Ho contattato più volte il servizio clienti in quanto avevo bisogno mi arrivasse entro una certa data. Sono stati molto disponibili e professionali, e la spedizione è arrivata quando avevano promesso, merci beaucoup!

Melody Gornet
Melody Gornet 8 months ago

J'ai commandé en ligne (pour un jeu qui n'était pas en stock ailleurs !), l'envoi a été hyper rapide, les étapes de prise en charge de la commande sont confirmées par mail, et le colis était très soigné. Allez-y les yeux fermés !

hierskarf
hierskarf 9 months ago

J'ai fait l'acquisition récemment du jeu EMBLEMES de SAVANA sur Agorajeux pour une belle soirée en amis. Ce fût syumpathique.

Damien RÉHAULT
Damien RÉHAULT 10 months ago

Excellente expérience en ligne avec cette boutique. Envoi très rapide et très soigné ! Je recommande !

MT Amin
MT Amin 1 year ago

Une excellente découverte ! Le propriétaire est non seulement très sympathique, mais aussi passionné, disponible et de bon conseil. On sent qu’il aime ce qu’il fait, et ça se reflète dans l’ambiance chaleureuse de la boutique. Le choix est varié, les produits sont bien présentés, et on a tout de suite envie d’acheter… encore et encore ! Une boutique locale qui mérite d’être connue et soutenue. J’y reviendrai avec plaisir !

Remy T.
Remy T. 1 year ago

Bonne découverte, à la recherche de jeux plus forcément commercialisés je suis tombé sur Agorajeux, personnes sérieuses avec des prix très corrects.

Céline V
Céline V 1 year ago

Du stock, des tarifs attractifs et beaucoup de plaisir de passer par un petit commerce de proximité... Plus que par une grosse chaîne ! Je suis fan !

Thomas Rizi
Thomas Rizi 1 year ago

Toujours très bien reçu, Toujours le temps de discuter quelques minutes.Super sympa je recommande +++

S Mat
S Mat 1 year ago

Envoi super rapide et colis particulièrement soigné : merci Agorajeux

Jean Yves
Jean Yves 1 year ago

Très bon accueil du choix et le prix

Alphonse Delaporte
Alphonse Delaporte 1 year ago

Au top pour les événements et achats !

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