Aachen utilizes the new Fire & Movement combat system that’s designed so players can augment their units with “support fire” during the course of the turns.
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Gournay-sur-Marne (93)
Before October 1944, no large German city had been directly assaulted by any Allied army. German soldiers were continuing to fight stubbornly throughout Europe, even after Germany’s defeat became a certainty; so US commanders had every reason to worry resistance on German soil would be tenacious. In the city of Aachen itself, the street fighting was expected to be severe, just as it had been in other hard-fought cities. The situation along the border itself was even worse; the infamous West Wall loomed in front of Aachen, enclosing the city with miles of concrete bunkers, casemates and “dragon’s teeth.” The sense of foreboding among the GIs assigned to the attack, as well as their commanding generals, was evident and warranted.
Aachen utilizes the new Fire & Movement combat system that’s designed so players can augment their units with “support fire” during the course of the turns. From mortars to fighter-bombers, units can receive support assets to engage enemy positions and formations, allowing combat to develop at all levels. A single recon battalion, for example — perhaps supported by anti-tank guns — could be tasked to assault a lone enemy regiment of engineers defending a road junction. As that attack gets underway, however, the recon battalion may find itself strafed by enemy fighter-bombers. More support will be necessary to take the road junction, but assets are limited.
In Aachen, the attritional design of the new Combat Results Table simulates the true nature of battles in Europe. Units are typically two-sided formations that can incur casualties, accurately replicating the realities of combat and the high losses sustained by both sides during the actual fighting in Aachen. Winning the battle is thus a matter of maneuver, firepower and asset management.
Game Contents:
• 17 x 22” (43 x 56 cm) terrain map
• 120 die-cut counters
• One Standard Rules booklet for this series
• One Exclusive Rules booklet for this title
Achat GW. Concurrentiel, rapide et efficace.
Ho ordinato un’espansione per un gioco di carte dall’Italia. Ho contattato più volte il servizio clienti in quanto avevo bisogno mi arrivasse entro una certa data. Sono stati molto disponibili e professionali, e la spedizione è arrivata quando avevano promesso, merci beaucoup!
J'ai commandé en ligne (pour un jeu qui n'était pas en stock ailleurs !), l'envoi a été hyper rapide, les étapes de prise en charge de la commande sont confirmées par mail, et le colis était très soigné. Allez-y les yeux fermés !
J'ai fait l'acquisition récemment du jeu EMBLEMES de SAVANA sur Agorajeux pour une belle soirée en amis. Ce fût syumpathique.
Excellente expérience en ligne avec cette boutique. Envoi très rapide et très soigné ! Je recommande !
Une excellente découverte ! Le propriétaire est non seulement très sympathique, mais aussi passionné, disponible et de bon conseil. On sent qu’il aime ce qu’il fait, et ça se reflète dans l’ambiance chaleureuse de la boutique. Le choix est varié, les produits sont bien présentés, et on a tout de suite envie d’acheter… encore et encore ! Une boutique locale qui mérite d’être connue et soutenue. J’y reviendrai avec plaisir !
Bonne découverte, à la recherche de jeux plus forcément commercialisés je suis tombé sur Agorajeux, personnes sérieuses avec des prix très corrects.
Du stock, des tarifs attractifs et beaucoup de plaisir de passer par un petit commerce de proximité... Plus que par une grosse chaîne ! Je suis fan !
Toujours très bien reçu, Toujours le temps de discuter quelques minutes.Super sympa je recommande +++
Envoi super rapide et colis particulièrement soigné : merci Agorajeux
Très bon accueil du choix et le prix
Au top pour les événements et achats !
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