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China : the Middle Kingdom

Durée : 3h Nombre de joueurs : 4 Âge : 12+ Langue : EN
Condition : Neuf
China : the Middle Kingdom
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  • China : the Middle Kingdom

les invasions et boulversements de la Chine, de l'antiquité à la guerre froide. un jeu reprenant le système du fameux Britannia

Paiements 100% sécurisés
40,83 €
Quantité
hors-stock, généralement expédié sous 10 jours


En achetant ce produit vous pouvez gagner jusqu'à 20 points de fidélité. Votre panier totalisera 20 points de fidélité pouvant être transformé(s) en un bon de réduction de 2,00 €.

 
Sécurité

Paiements sécurisés avec La Banque Postale ou Paypal

 
Livraison

Livraisons par Colissimo ou Mondial Relay

 
Retours

Retours acceptés jusqu'à 14 jours après la livraison


China: The Middle Kingdom covers the full scope of Chinese history, from its beginnings as a collection of warring feudal states, to the current cold war between China and Taiwan. In this epic game based on the classic Avalon Hill Britannia system, four players each control several factions simultaneously, with each faction having their own objectives and situations, such as conquering certain provinces. The winner is the player who scores the most points by the end of the game. This breathtaking game unfolds on an illustrated map of China with 456 counters, covering 50 separate countries and peoples, including all of the major dynasties of Chinese history, the arrival of the European powers, both World Wars and the Japanese invasion, right up to the end of the civil war between the Communists and the Nationalists. The game occurs over 24 turns, starting from 403 BC, during the "Warring States" period as China begins to rise from its feudal age. The game has two shorter campaign scenarios covering the first half and second half of the full campaign game.

Battles between armies can be dramatically affected by the presence of mountains, emperors, heroes, new inventions, and even the Great Wall. Rebellions, barbarian invasions, and uprisings may spring up from anywhere, and signal the end of one dynasty and the birth of a new dynasty. Diplomacy is as important as military strength. Each player continually must defend against multiple enemies on multiple fronts
 
Contents: 50 country cards, 456 markers, rule book

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