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Panzers Last Stand

Language : EN
Condition : New Reference : BCS-PLS/50
  • Out-of-Stock
Panzers Last Stand
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  • Panzers Last Stand
  • Panzers Last Stand
  • Panzers Last Stand
  • Panzers Last Stand
  • Panzers Last Stand

Panzers Last Stand is a Battalion Combat Series game depicting the Axis relief operations of Budapest from January to March 1945 in what became Germany's last major offensives in the war.

€159.00
Quantity
Out-of-Stock


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The campaign game covers the Konrad Operations (I, II, and III) in January 1945. There are scenarios for each of the Konrad Operations as well as Operation Southwind in February and Operation Spring Awakening in March 1945.

In the final months of the war, Germany was still full of fight and believed Budapest to be the key to turning the tide. With Budapest fully surrounded by Soviet and former-Axis Romanian forces, the situation in the city was desperate. The Germans devised a plan to relieve Budapest by bringing in the SS-Totenkopf and SS-Wiking Panzer Divisions from Poland to launch a surprise attack before the Soviets closed the ring on the trapped forces in the city. Launched in the wee hours on New Year's Day, 1945, the fate of the Axis hung in the balance. The Soviets, having campaigned continuously from the summer of 1944, fought back viciously and showed their mettle against the elite SS Panzer Divisions.

A great proportion of the armored forces for both sides funneled into the Budapest area. All but one of the seven SS Panzer Divisions and half of the Heer Panzer Divisions on the Eastern Front (a full third of all Panzer Divisions total) ultimately fought here. The Soviets committed three Tank, five Mechanized, and one Cavalry Corps to blunt the Axis drive. The battlefield became a graveyard of tanks.

The game showcases late-war equipment like the Tiger II, Brummbär, IS-2, and ISU-152 while also including unique units like Cavalry, Assault Pioneers, Soviet Naval Infantry, Hungarian SS, and ad hoc forces mobilized to defend Budapest. Rules covering Danube River crossing, Urban combat, redeployment deception (Maskirovka), and Festung rules highlight this unique and often misunderstood campaign.

Scenarios:

    The Taking of Budapest 123: Full Campaign (4 maps, 26 turns)
    Operation Konrad I & II (2 maps without Budapest, 10 turns)
    Operation Konrad I (2 maps without Budapest, 5 turns)
    Operation Konrad II (1 map without Budapest, 5 turns)
    Battle for Zamoly (Part of 1 map, 5 turns)
    Operation Konrad III (2 maps, 10 turns)
    Battle for Komárom (Part of 2 maps, 17 turns)
    Days of Battle: Opening Blows to Komárom (Part of 2 maps, 4 turns)
    Operation Southwind (Part of 2 maps, 8 turns)
    Operation Spring Awakening (2 maps, 10 turns)

Components:

    BCS rulebook (v2.0, in full color)
    Two BCS Charts and Tables (v2.0, in full color)
    BCS Support rulebook (v2.0, in full color)
    PLS Game Specific rulebook
    Axis Player Booklet
    Soviet Player Booklet
    Turn Record Track Card
    Axis Player Display Card
    Soviet Player Display Card
    Last Blitzkrieg Addenda sheet
    Four 22” x 34” Full Color Game Maps
    1,680 Counters (four sheets of units and two BCS marker sheets)
    10 scenarios total, 2 one-map scenarios, 4 are 5 turns or less
    Box and Dice