close

By continuing to browse this site, you must accept the use and writing of Cookies on your connected device. These Cookies (small text files) make it possible to follow your navigation, update your basket, recognize you during your next visit and secure your connection.

Give Us Victories

Numbers of players : 1-2 Age : 13+ Language : EN
Condition : New Reference : DE-GUV
  • Out-of-Stock
Give Us Victories
search
  • Give Us Victories
  • Give Us Victories
  • Give Us Victories
  • Give Us Victories
  • Give Us Victories

Give Us Victories : The Chancellorsville Campaign, Virginia, 1863

€84.90
Quantity
Out-of-Stock


By buying this product you can collect up to 42 loyalty points. Your cart will total 42 points that can be converted into a voucher of €4.20.

 
Security

Secure payments by La Banque Postale or PayPal

 
Delivery

Deliveries by Colissimo or Mondial Relay

 
Returns

Returns accepted up to 14 days after delivery


"GIVE US VICTORIES" is a wargame about the Chancellorsville campaign, fought during the American Civil War, when 130,000 soldiers of the Union Northern Army clashed with the much smaller Northern Virginia Army, led by General Robert E. Lee.

General Joseph Hooker, newly appointed by President Lincoln, was in command of the Army of the Potomac. Lincoln’s engagement letter ended with the words "Give Us Victories”.

The game begins on April 30, 1863, with the Army of the Potomac now beyond the Rappahannock and Rapidan, marching toward Chancellorsville. The game is of intermediate complexity and has simple and intuitive rules. The command system is the heart of the game: you simply check how many points you have in a turn, choose the formations to activate (divisions for the Confederates and corps for the Union), and put them in a cup. Your opponent does the same; then mix and pull…! Formations may move, attack, entrench, bombard and so on. Special rules cover the use of skirmishers, trench building, and bridge building. Players perform actions alternately with a random activation system always engaging and different, creating chaos and uncertainty, in a realistic and tense simulation.

IN THE BOX

    2 standard maps
    1 A3 map (strategic game)
    1 12x10 (cm) map (variant for main game)
    4 counters set, 17 mm side
    Set up charts
    Rules aid, tables, solo game display, solo game booklet
    Paper soldiers (cardboard)
    Rules booklet (Main game, scenarios, strategic, solo system, skirmish)
    English, Italian