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Strategy & Tactics 284 : Shenandoah

Language : EN
Condition : New Reference : DCG-ST284
Strategy & Tactics 284 : Shenandoah
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  • Strategy & Tactics 284 : Shenandoah

In this Strategy and Tactics magazine you will find historical articles and the wargame Shenandoah with die cut counters.

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ackson’s Shenandoah Valley Campaign is loosely based upon the Twilight’s Last Gleaming (2) rules system (S&T #225), and simulates the movement of Gen. “Stonewall” Jackson’s army into the Shenandoah Valley in 1862, raiding the Union forces and allowing Jackson to move out to reinforce Gen. Robert R. Lee’s forces outside of Richmond to participate in the Seven Days Battles that decisively defeated the Union Army of the Potomac. One player plays the Union, and the other player plays the Confederate. The Confederate player will primarily be the attacker, but an observant Union player may have plenty of opportunity to counterattack.

Each combat unit generally represents 250 men or two artillery pieces; however, adjustments have been made to reflect individual unit levels of élan, proficiency, command control, etc. Each game turn is equivalent to one hour of actual battle time. The distance from side to opposite side of each hexagon on the map is equal to 300 yards.

Components: One 22" x 34" map & 228 counters

articles :

  • Shenandoah: a detailed analysis of the Battles of Port Royal and Cross Keys during Confederate Gen. “Stonewall” Jackson’s 1862 Shenandoah Valley campaign.
  • German Navy's Lost Opportunity: an examination of the operational strength of the German High Seas Fleet and the British Grand Fleet in the North Sea during the opening months of WWI.
  • Military History of the Qadafi Regime: a complete history of the now-dead dictator’s military misadventures, from his seizure of power at the end of the 1960s through his fall in 2011.
  • China's Great Walls: an analysis of the strategic role played by this most massive of all human-built structures in the military history of China and East Asia.