Strategy & Tactics 264 - The Battle of Shiloh


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In this Strategy and Tactics magazine you will find historical articles and the wargame The Battle of Shiloh with die cut counters.

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    Shiloh: Bloody April, 1862

    The design, by Paul Koenig, uses an evolution of the old-Avalon Hill classic, Gettysburg ’77. Each game turn equals one hour, and each hex on the map represents 100 yards. Units of maneuver are double-sided brigades. Rules cover: roads, surprise, fatigue, rout, organization, ranged fire, reinforcements, army organization, gunboats, night, and more. There are three scenarios: one for each day and a combined look at the entire two-day battle. Historical set-ups are provided for all scenarios. The short scenarios can be completed in about four hours. The game includes a 34x22 hex map and 176 large-sized NATO-style, back-printed units. Solitaire play is doable. The turn sequence is as follows.

    Confederate Disorganization Phase
    Confederate Movement Phase
    Confederate Combat Phase
    Confederate Reorganization Phase

    Union Disorganization Phase
    Union Movement Phase
    Union Combat Phase
    Union Reorganization Phase

    • Battle of Shiloh
    • Nigerian Empire: Fulani
    • The Battle of the Bulge
    • Russia Invades Georgia, 2008

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