Colonial Twilight - used

Language
en
Condition
New
Reference
GMT1704

in stock

49,99 €

Colonial Twilight - used View larger

The French Algerian War 1954-1962. A COIN Game for 1-2 players.

More details

  • Duration

    6h

  • Gamers

    1-2

  • Age

    16+

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More info about Colonial Twilight - used

November 1st, 1954: On the eve of All Saint’s Day, armed members of the Front de Liberation Nationale (FLN) arose in revolt across Algeria against the French colonial government. The authorities suppressed these first incidents quickly, but this date marked the beginning of an eight-year war that saw hundreds of thousands of casualties, widespread atrocities and reprisals, political and social turmoil, and the effective end of the French Empire.   

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COLONIAL TWILIGHT takes 1 to 2 players into the tangled web of military and political actions comprising this anti-colonialist struggle. The Insurgent, starting from modest beginnings, must build massive and enduring popular support for his cause, and organize to assume power when Algeria finally gains its independence.  The Government, representing both the colonial authorities and France’s military leadership, must engage the nationalist insurgency decisively while striving to preserve the support and commitment of the civilian government and society.


Players will enter the “heart of darkness” as they use military, political, and economic actions and exploit events to build and maneuver forces to influence or control the population or otherwise achieve their aims along the twisting route to independence. Subversion, torture, factionalism, coups d’etat, forced resettlement, foreign sanctuaries, ambushes, “neutralization”… the whole grim catalog of a pitiless war is there, with a political and moral legacy that French society is only now beginning to confront.


This latest installment in GMT’s popular COIN Series system is the first to be designed for two players. You must consider carefully just what you want to do, and how much of it, before the initiative will slip from your fingers. Also, a full solitaire system enables solo players to test their skill against a devious game-run enemy.  

Players: 1-2 (full solitaire system)

Map:  Area movement

Time scale:  1-2 years per 12-card campaign

COMPONENTS

    One 22”x34” mounted game board
    One deck of 71 playing cards
    110 wooden playing pieces, some embossed
    One full-color countersheet
    Rules Booklet
    Play booklet
    2 Faction Player Aid foldouts
    1 non-Player foldout
    1 Sequence of Play sheet
    2 six-sided dice

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