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ASL - The Fight for Seoul

Language : EN
Condition : New Reference : LFT-seoul
ASL - The Fight for Seoul
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  • ASL - The Fight for Seoul
  • ASL - The Fight for Seoul
  • ASL - The Fight for Seoul

This huge historical module for Advanced Squad Leader covers the Liberation of Seoul by USMC and allied troops.

€110.00
Quantity
out of stock, there is a delay for the shipping


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Secure payments by La Banque Postale or PayPal

 
Delivery

Deliveries by Colissimo or Mondial Relay

 
Returns

Returns accepted up to 14 days after delivery



"The Fight for Seoul" is LFT’s third Historical Module, after The Shield of Kholm. and before it Operation Chariot. This module is also LFT’s first foray into the Korean War, the first hot war of the Cold War era.

"The Fight for Seoul" contains 21 H-series scenarios, 2 campaign games, two maps (each KGS in size), rules, and one sheet of full-color counters. The action moves from battles to cross rolling rural terrain in the face of entrenched hilltop defenders and on into a bitter urban struggle amid a city that was a mix of architectural styles. "The Fight for Seoul" captures a pivotal moment in the Korean War, one which swung the war in favor of the United Nations, if only for a few months.

"The Fight for Seoul" captures the intensity of the battles that led to the liberation of Seoul by U.S. Marines and ROK Marine Corps from KPA forces. Never-seen-before terrain combinations will raise new and challenging issues to the field commanders of your ASL army. How well will you fight for Seoul ?

Contents

Here is what you will find in your The Fight For Seoul box :

Smith’s Ridge module :

    2 A1 maps (594 x 841 mm, which is 23,39 x 33,11 inches) for a total playing area of 33,11 x 46,81 inches.
    its specific rules booklet (28 pages)
    11 scenarios
    3 pages of Terrain charts

Seoul module :

    2 A1 maps (594 x 841 mm, which is 23,39 x 33,11 inches) for a total playing area of 33,11 x 46,81 inches.
    its specific rules booklet (36 pages)
    10 scenarios
    4 pages of Terrain charts

Campaign games :

    its specific rules booklet (28 pages)
    the two CG with, for each of them :
        the scenario card
        the UN initial OB
        the initial KPA OB
        the reinforcements charts
        the FLAK alley aid chart (x2)
        the RG purchase record
        the CG Roster

And eventually, a countersheet LFT style (with a mix of 5’8" and 1’2" counters).

Required elements include, but not limited to, Forgotten War, Information Counters of all forms, ASLRB, Gung Ho/Rising Sun and Red Barricades perimeter markers (or their substitute).

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