close

By continuing to browse this site, you must accept the use and writing of Cookies on your connected device. These Cookies (small text files) make it possible to follow your navigation, update your basket, recognize you during your next visit and secure your connection.

Blue Cross White Ensign

Numbers of players : 1-4 Age : 14+ Language : EN
Condition : New Reference : GMT1415
  • -35%
  • Out-of-Stock
Blue Cross White Ensign
search
  • Blue Cross White Ensign

Blue Cross, White Ensign: The Imperial Russian Navy during the Age of Sail is the third volume in the Flying Colors series of games on naval combat. It focuses on the efforts of the Imperial Russian navy in its struggles against the navies of Sweden in the Baltic and Turkey in the Black and Mediterranean seas from 1770 to 1807.

€53.00
€34.45 Save 35%
Quantity
Out-of-Stock


By buying this product you can collect up to 17 loyalty points. Your cart will total 17 points that can be converted into a voucher of €1.70.

 
Security

Secure payments by La Banque Postale or PayPal

 
Delivery

Deliveries by Colissimo or Mondial Relay

 
Returns

Returns accepted up to 14 days after delivery


Like its predecessors, this volume is completely independent of -- but fully compatible with -- the other volumes in the series. Nothing else is need to play! This volume comes with an updated and expanded rule book that adds additional detail specific to the navies included herein. Particularly the introduction of explosive shells, fired from the mighty Russian "edinerogs" (or "unicorns").

Included are a baker's dozen of battles pitting the Imperial Russian Navy against those of Sweden and Turkey. Each battle is fought by two players (or two teams of players) across one or several conjoined maps depicting shallows and shoals with individually named vessels that have been specifically rated for their abilities in combat. Players activate these ships through the command abilities of individually rated admirals present at each battle (including the mercenary adventurer and American naval icon: John Paul Jones). Players may also easily create their own scenarios with "design your own" rules and even pit these fleets against those from other volumes in the Flying Colors series. The command system provides an excellent solitaire experience as well.

Can you, as the commander of a Swedish or Turkish fleet bring the Russian navy to heel? Or, as the commander of an Imperial Russian fleet, achieve the goals of Peter the Great and help transform Russia into a great naval power? Now you can find out with: Blue Cross, White Ensign!

Scale

Time:   5 to 10 minutes

Map:   100 meters per hex

Unit:   One ship per counter

COMPONENTS

  • Three 22"x34" full-color maps
  • Two countersheets
  • Two Player Aid Cards
  • Rules & Play Booklets
  • Turn Chart
  • One 10-sided die

You might also like